Saturday, January 09, 2021

Van Saar Starting Gang List

When you don't play a game but you build models from it you can do as you please when it comes to equipping and converting them since all you've got to go by is what looks good to you.  When you then decide to transition to potentially playing the game well now you've got to play by the rules, which means learning the rules and learning how those rules may turn a cool looking model into a waste of time and credits destined to die and boost your opponent's campaign prospects.

After a bit of reading in forums and websites about starting gang lists I decided to go with Genghis Cohen's Serious Business Van Saar list.  A basic, solid list with recommendations for upgrades if they live that long and theoretically a list that even if I turn out to be a savant at playing Necromunda shouldn't earn me jeers and disgust when it appears on the table.

The concept for the gang was to use Mechanicus models instead of the actual Van Saar since I have a lot of Mechanicus models/bits and I've never really connected with the Van Saar gang aesthetics either in the original Necromunda or the 2018 version.

The List:

  1. Prime (Trick Shot): Plasma Gun, Mesh Armor, Bodyglove (245)

  2. Augmek (Gunfighter): Plasma Pistol, Laspistol, Mesh Armor, Bodyglove (180)

  3. Augmek (Hip Shooting): Grav Gun, Mesh Armor, Bodyglove (245)

  4. Tek (Specialist): Lasgun, Mech Armor, Body Glove (90)

  5. Tek: Lasgun, Bodyglove (75)

  6. Tek: Lasgun, Bodyglove (75)

  7. Neotek: Laspistol, Photon Flash Grenades, Bodyglove (90)


I hope this will be a project that has a lot of potential for both expanding the gang as it changes through a campaign as well as affording modeling opportunities for cool looking converted models that have little to no place in an actual game like the lascannon leader or an archeotek with a spider rig, an energy shield, plasma pistol and cyberteknika to improve their chances in close combat.  That model would be a few hundred credits to still not be the best close combat model in a given game so enjoy the modeling and maybe running them in one off games will be their destiny but that's okay.

Four of the seven are shown below.  Trying to differentiate leader and champions by giving them non-ranger bodies including Anvil Industries torsos and backpacks.  Need to figure out how to do the hoverboard for the neotek.


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